It is done! 180 people this year, 160 of them on-site. And amazingly, with 35 more people than TOJam 3, it actually felt less hectic. The organizers were more sane and better rested, and actually had time to sit and chat more.
Pro Tip:Talking to Jim McGinley for 30 minutes or so when you are exhausted to the point of passing out will generally restore your energy for the remainder of the day. Or at least long enough for the caffeine to take over
As always, I had an awesome time, even if I was more tired this year than previous years. That largely due to the fact that I was up until 3 am the night before the Jam trying to get SVN set up on my machine so that Alex and I could forego the USB time sync. Irrational Escalation at its finest.
Alex covered the event really well with some video blogs. Find them here.
There were some fantastic games out there, I sunk quite a bit of time into Michael Todd’s dogfighting game. Shawn McGrath’s game would probably conquer XBox Live Arcade if it were to appear there. Some screenshots and description of our game after the cut
A TOJam 5 Retrospective continued »