Archives for March 2011

Game Engine Design, Part One: The Role of the Engine

I’ve been responsible for a number of engines and frameworks over time, but they have been predominantly built for the purpose of solving some specific technically difficult problems. As we have embarked on the business of developing games ourselves, the need for a more comprehensive game engine is evident. We could use one of the […]

Moved to Mediatemple

After over a year of persistent downtime and performance issues under WebHost4Life, I’ve moved over to Mediatemple. Already feeling much more comfortable here. The lack of problems should improve post motivation. A great deal has happened over the past year. Quit my job. Started a company. I’ve done some work for Manulife Financial and have […]